Bioshock Infinite Review

Visually stunning, breathtaking, action-packed, and thought-provoking are just some of the words that can be used to describe the best game this gamer has played in years. That’s right, I’m talking about Irrational’s Bioshock Infinite. Ranking right up there with games like Mass Effect 3, Halo 4, Assassins Creed III, and Half-Life 2, this game gives one of the best stories ever told in a video game, and the performances mixed in with the gameplay and amazing visuals and music give 2013 its best game to date.

Serving as a prequel of sorts to the hit Bioshock franchise, Bioshock Infinite takes place in the floating city of Columbia, where a former Pinkerton agent named Booker DeWit is asked to find a girl named Elizabeth and save her. Hoping to wipe away some debt he’s gathered, he embarks on the journey to the fabled city in 1912, and finds himself thrown into a war between the Founder of the city, Father Comstock, and the Vox Populi, led by the infamous Fitzroy. While trying to keep Elizabeth safe, the history of the city and Elizabeth’s origins are shown, and the narrative all leads to one of the best endings I’ve seen in a game, appealing to gamers emotionally and intellectually.

One of the game’s main themes is the scientific theory that there are infinite realities, and when one choice is made, another universe is created where you made the other choice. In so keeping with the theme, fans get a perfect blend of familiar gameplay from the original game mixed in with new mechanics, like having Elizabeth serving as an active helper against enemies by giving him health, energy, ammo, or creating something called “tears” that bring in allies and supplies from alternate universes. Combine this with some visually stunning environments and a great handle on music from the era mixed in with the alternate reality theme gives gamers a thrilling ride. The new weaponry, the addition of powers called Vigors rather than Plasmids, and the awesome new melee weapon called the Sky-hook that not only allows gamers to travel on a monorail type of system in the city, but allows gamers to execute enemies in a most gruesome fashion, gives this game the amazing feel and is sure to make Bioshock Infinite the Game of the Year for 2013.

This game is so amazing. I had such a great time playing this game, and anyone who loves to game should pick up a copy today. The amazing work done by Irrational Games, led by creative designer Ken Levine, is nothing short of superb, and I cannot wait to see what other stories they will unveil in this amazing universe they have created through future DLC. I give Bioshock Infinite a perfect score of 10/10, and applaud Irrational Games for a job well done. This is one game that will definitely be played over and over again.

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